![]() ![]() This is the current disc in the Wii's disc drive. Select SD or USB (which ever you have the game/cheats on) Load Nintendont from the Homebrew Channel If it is not Nintendont will not be able to find it. Note that the game.iso file need's to actually be named "game". If you are going to be playing a game from an SD Card or HDD Device you need to place the file in the right location and with the correct name. This makes some of the framerate dependant codes impossible to use like the Rupee Count Code. However, the cheats run at their own independant framerate instead of with the game's framerate. The forwarder channel seems to run USB Loader GX first, which then runs the selected game with Nintendont. Note that with Nintendont 4.x that the kenobiwii.bin file is no longer needed to play with cheats. This is provided in the Code Database as well as whenever you download a precompiled GCT File here from it will already be named correctly for you. Gamecube games use six characters for their IDs. (Use either FAT32 or exFAT.Is the a unique ID for the specific game. Nintendont runs best with storage devices formatted with 32 KB clusters.USB flash drives are known to be problematic.If you're using an SD card and are having performance issues, consider either using a USB SD reader or a USB hard drive. The Wii and Wii U SD card slot is known to be slow.Please use these specific versions for compiling Nintendont, because if you try to compile them on latest dkARM/dkPPC/libOGC, you'll get a lot of compiler warnings and your build will crash when attemping to return to Nintendont menu, so be warned about that. On Windows, run the "Build.bat" batch script for build Nintendont. Connect your storage device to your Wii or Wii U and start The Homebrew Channel.įor compile Nintendont yourself, get the following versions of the toolchain compiling PPC tools:.For extracted FST, the FST must be located in a subdirectory, e.g.For 2-disc games, you should create a subdirectory /games/MYGAME/ (where MYGAME can be anything), then name disc 1 as "game.iso" and disc 2 as "disc2.iso".Subdirectories are optional for 1-disc games in ISO/GCM and CISO format. Copy your GameCube games to the /games/ directory.Get the loader.dol, rename it to boot.dol and put it in /apps/Nintendont/ along with the files meta.xml and icon.png.Allow use of the Nintendo GameCube Microphone.Play backups from writable DVD media (Old Wii only). ![]() BBA Emulation (see BBA Emulation Readme).Use the official Nintendo GameCube controller adapter.Advanced video mode patching, force progressive and force 16:9 widescreen.Reset/Power off via button combo (R + Z + Start) (R + Z + B + D-Pad Down).Changeable configuration of various settings.Custom button layout when using HID controllers.Bluetooth controller support (Classic Controller (Pro), Wii U Pro Controller).Loads games as extracted files (FST format).Full-speed loading from a USB device or an SD card. ![]() A Wii Homebrew Project to play GC Games on Wii and vWii on Wii U Features: ![]()
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